![]() ![]() For example, the Shrieking forest has 2 seasons: one is very windy but the other has very calm winds. When there are multiple seasons, the maps only show the data for the worst season. I did not know the best way to display the data so I’ve put the different regions into 8 categories from best to worst. It is followed very closely by Stobe’s Gamble and Sniper Valley. The windiest region is the Purple sands but it has some of the poorest resources of the whole continent.The maximum wind speed used in the game is 100 units or 22,4 mph, which is not impressive. Every unit is roughly equivalent to 0,224 mph. The wind speed is in miles per hour but the data uses units.In Venge the difference is much more significant.The following regions have a more windy weather during nightime but the difference somewhat moderate: Heng, Great Desert, Skimsand, Spine Canyon, Stenn Desert.Therefore if a region has only one kind of weather, the wind speed will remain constant unless you import into a new game. It seems that the wind only change when the weather changes.Every season is made up of several weather events with varying lengths and frequencies.A year lasts 100 days and seasons are usually split evenly except in the Skinner’s Roam and the Spider Plains.Every region has one or several seasons (most only have 1).To find out, I had to do some calculations. ![]() Nothing is more annoying than power outages, so where should you put the base to avoid this issue? Now into the more complicated stuff, the weather.
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