![]() ![]() It’s mindless stuff, but the approach that you’re able to take is satisfyingly complex. One encounter for the zombies has you facing off against a gigantic Pickle that has a license to dill when it challenges you to insult warfare, while an early mission for team green has you protecting a taco hut from a swarm of Kung-fu zombie rejects. Granted, those boss fights are brilliantly bonkers. While the core idea is charming and wonderfully told, the actual tofu on the bones here quickly wears out when the formula quickly establishes itself: Find a barrier, get tasked with assembling some items and fight some bosses. It’s PvE where Battle for Neighborville is looking to add some variety this year, a mode that seems like a trail mix bag of highs and lows across its solo and co-op options. With a roster of twenty characters to choose from, the options for team-based tactics are gloriously diverse and silly, although a tad bit chaotic when the manure hits the fan. Prefer a beefy sniper tank instead? The zombies have just dug up a relic from 1980s action movies who can charge up a crossbow to dish out precise damage while ducking heavy seed fire with a dynamite dodge.Įvery playable character in Battle for Neighborville oozes charm and personality, whether they be cackling mad scientists keeping undead teammates in action or an overgrown Venus flytrap that gleefully chomps on unsuspecting ankle-biters before burrowing back underground. ![]() If you fancy melee attacks and tricky tactics, maybe a shinobi mushroom will suit your style of play. While the vast majority of the characters on offer are returning favourites, a few new faces are also popping out from the soil. It’s a fast-paced and exciting mode, one that emphasises the true strength of this latest Plants vs Zombies game: It’s colourful cast. A 4v4 offering that trims the respawn fat off of each showdown, the catch here is that once you’ve been vanquished you’ll need to choose a different character with which to continue through the match. Turf Takeover has you waging war in 12 v 12 maps that throw in some objectives for good measure, Suburbination is PvZ’s take on Call of Duty’s Domination mode and there’s always some good ol’ fashioned Team Deathmatch in case you feel like waging war on a traditional scale.īattle Arena is the newest addition to the modes on offer, a tight challenge that emphasises variety and flexibility in how you play Battle for Neighborville. There’s some fertile ground here, split between modes you’ve probably played in other games so far. Several classes are back in action, ready to go behind enemy vines in a variety of PvP modes. Mechanically, not much has changed in Battle for Neighborville. Once again, the plants and zombies have reached a stalemate in their ongoing turf war, and it’s up to you turn the tide of battle. It just so happens to be back in all but name, this time rebranded as Plants vs Zombies: Battle for Neighborville. Whether you chose to go green with the plants or you preferred life after death as the recently deceased, Garden Warfare in both of its outings was a tightly balanced showcase of fun and style. Garden Warfare knew that its entire premise was stupidity dialled up to 11, but beneath the goofy facade there was a properly good time to be had. ![]() A pair of games that delighted in being sillier than Monty Python’s dedicated ministry for walking, Garden Warfare was the kind of game that would open E3 with a reveal trailer featuring household plants lobbing explosive peppers at legions of un and brain-dead zombies as they shuffled forward. The fact that EA and Popcap’s Plants vs Zombies: Garden Warfare series of games have never managed to set the charts on fire may be one of the greatest injustices of this gaming decade. ![]()
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